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Pinnacle Entertainment, Inc., and Ameristar Casinos, Inc., In the Matter of
The FTC challenged Pinnacle Entertainment, Inc.’s proposed $2.8 billion acquisition of rival casino operator Ameristar Casinos, Inc., alleging that the proposed deal would reduce competition and lead to higher prices and lower quality for casino customers in the St. Louis, Missouri and Lake Charles, Louisiana areas. In St. Louis, the two companies operated competing casinos, and in the Lake Charles area, Pinnacle operates one casino, and Ameristar is constructing a new casio to open next year. The FTC issued an administrative complaint against the two companies alleging that the deal would substantially lessen competition for casino services in the St. Louis and Lake Charles areas. The FTC also authorized staff to seek a temporary restraining order and preliminary injunction, but parties agreed to divest two casinos, one in St. Louis and another in Lake Charles, to settle the administrative charges.
Time Warner Cable to Pay $1.9 Million Penalty for Violating the Risk-Based Pricing Rule
FTC Approves Final Order Settling Charges that Pinnacle Entertainment, Inc.’s Acquisition of Rival Firm Ameristar Casinos, Inc. Would be Anticompetitive in Two Markets
FTC Challenges Pinnacle Entertainments Proposed Acquisition of Rival Casino Operator Ameristar
FTC Undercover Shopper Survey on Entertainment Ratings Enforcement Finds Compliance Highest Among Video Game Sellers and Movie Theaters
Digital Rights Management
Ad It Up! Kids in a Commercial World
Weighing In: A Check-Up on Marketing, Self-Regulation, & Childhood Obesity
Penn National Gaming, Inc., In the Matter of
Penn National Gaming, Inc. agreed to sell a casino in Baton Rouge, Louisiana to settle charges that its acquisition of Argosy Gaming Company would create a monopoly for casino services in that area. Penn National agreed to sell Argosy's casino to Columbia Sussex Corporation within four months of the order becoming final.
Perspectives on Marketing, Self-Regulation, and Childhood Obesity
Marketing Violent Entertainment To Children: A Workshop on Industry Self-Regulation
The Attention Economy: How Big Tech Firms Exploit Children and Hurt Families
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