DRM software in computer games is a allowing company's to take advantage of a single market, the PC gamer. Company's forcing people to install programs that restrict the amount of usage of a product is also a crushing blow on the PC gamer as well. Most gaming programmers and software engineer get into there field because of video games and learn to make there own modifications to enhance there game play. Games like Team Fortress come into exsistance because someone that bought a game decide to toy around with the software. Another example is me, I don't spend a lot of money on my games because I play them for years or until my system wont allow me too. When I buy a game I look for something that I can enjoy going back to 6 months to a year and play it again. By that time, I may have upgraded to a new system, formatted my computer, or just plan uninstalled the game. Then I go to install and I wont be able too because of the DRM software. It's like buying a brand new car, paying cash for the purchase, walking out of the dealership with the title in your hand, then 5 yrs(example) your warranty expires and a repo men is on the door the next morning tow away your property. This scenario is the with purchasing a game. Why would I want to buy a game if I won't be able to play it when I want too? DRM should be renamed to Digital Rental Management. If your going "lease" a product key, then they should drastically lower the prices for the games or even better, allow people that legally buy the product to install unlimited times. I do have to give the company's credit for making people spend more money on the same title but what are they really accomplishing if most games for filtered thro a player even 6 months. Why can't I turn around and give my old games to my friends or family. Oh wait I can't because I'm out of installs.
FTC Town Hall to Address Digital Rights Management Technologies - Event Takes Place Wednesday, March 25, 2009, in Seattle #539814-00652
FTC Town Hall to Address Digital Rights Management Technologies - Event Takes Place Wednesday, March 25, 2009, in Seattle