Outside the United States
FTC Town Hall to Address Digital Rights Management Technologies - Event Takes Place Wednesday, March 25, 2009, in Seattle
Thank the Federal Trade Commission for this opportunity. My story concerning Spore is a sad one. I highly antecipated the launch of the game, since its first appearance in Game Developers Conference 2006. Later on, already in 2008, I pre-ordered the game six months in advance, expecting it to be one of the greatest of the year, being a fan of Maxis studio as I am. No sooner than the game arrived, I installed it in all three computer I have at home, unsuspectfully believing I owned the game. I did not intend to distribute the game among friends or neighbourhood. I simply wanted to share it with my family. About two weeks later, the news surrounding the DRM business start to pop up everywhere, leaving me confused. When I tried to uninstall the game and then install it elsewhere to test the issue, I found that I didn't have the right to play it anymore. Simple as that. I paid a relatively high price for a game in this one, considering I bought the collector's edition. Yet I couldn't play it anymore. When I went back to the two other installs I still had, I ordered my anti-virus to stop DRM software SecuROM from sending information to foreign server, only to find out that I could not use the internationals game server anymore. And Spore is all about sharing. I paid about 70 dollars for Spore, and I could not play the complete experience more than one month. I feel I've been fooled by some money-grubbing corporation and, quite sincerely, I really don't care if, as they claim, "only less than 1 per cent of Spore players install the game more than three times": I've paid the price for it, I think I have the right to install the game as many times as I want, whenever I want, on or offline. As long as I am the one using it, there is no violation.