FTC Town Hall to Address Digital Rights Management Technologies - Event Takes Place Wednesday, March 25, 2009, in Seattle #539814-00140

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FTC Town Hall to Address Digital Rights Management Technologies - Event Takes Place Wednesday, March 25, 2009, in Seattle
Greetings. Corporations, companies, and individuals have a right to sell their creations without having them copied and distributed, under the law. This is a right that I respect every time I make a purchase of a film, video game, or e-book. However, as a consumer, I have certain rights as well. Rights that, generally speaking, are blocked by Digital Rights Management as it exists today. Here are a few examples of what I mean: -I don't feel I should have to purchase a film multiple times, just to get it to work on a portable player or in a computer. -I do not feel that DRM rights management should be used to keep media from moving between different portable devices. The iTunes store, in particular, makes it incredibly difficult to move large collections of songs from their store to a portable device that is not an iPod. In many ways, this hurts their competition in a way that is not fair from a business perspective, it and hurts the consumer. -I do not feel that I should be forced to re-purchase a video game after a set number of activations, without adequate support to regain more activations. As a consumer, it seems wrong that I will lose the product I've purchased if I have a few computer failures or decide that my current machine cannot keep up with newer machines with more features. -I don't feel that the "copyright pirates" should receive a better product than the consumers. A person that downloads a "pirated" copy has all the freedoms above, while paying consumers have to go through a terrible ordeal to simply get their purchases to "work" sometimes. -I don't feel that it works. Let me cite a source here for you: http://torrentfreak.com/top-10-most-pirated-games-of-2008-081204/ Now, the video game "Spore" is known for it's extensive digital rights management. However, as you can see, nearly two million downloads of this video game have occurred. This is not a good thing. And I am not saying that I know the cause of it is the DRM. However, I can say that heavy DRM does not seem to deter piracy, and it does seem to cause terrible problems for those that legally purchase the product. And this leads to my next point... -It's annoying. Please. FTC. I understand that right holders have a right to sell what they own. But I also think consumers have rights as well, and they're selling us a broken product, that they break intentionally. Bad sectors on DVDs to avoid ripping, which can hurt playback. SecuROM, which in its most powerful form has proven to stay on a computer and cause irreparable damage to the registry and performance. It's bad for consumers, who just want to enjoy their purchases without being punished for the actions of a select few. It isn't fair to the consumer.