As a consumer and a professional in electronic entertainment (console gaming more specifically) I believe that DRM technologies implemented by most publishers only succeeds in creating a less optimal user experience for valid users. I do not beleive that DRM measures currently implelmented actually hinder large scale piracy. To some degree I beleive it prevents casual piracy, but I don't believe casual piracy represents the bulk of revenue losses incured by publishers, developers, and creators of media. In my ideal world, DRM would be passive, providing 'tracking' capabilities to manufacturers and law enforcement, and law enforcement would concentrate on large scale pirates for all types of media and punishment for piracy at a large scale would become far harsher. I recognise that this is difficult to implement due to the fact that large scale piracy is typically international in nature, and thus largely beyond the realm of influence held by the FTC. Perhaps this issue should be covered by international policy makers.....and if it is deemed to insignificant an issue to get attention at that level....DRM as a whole should be abandoned until such time as it is recognized as a financial issue that affect the entire world.
FTC Town Hall to Address Digital Rights Management Technologies - Event Takes Place Wednesday, March 25, 2009, in Seattle #539814-00550
FTC Town Hall to Address Digital Rights Management Technologies - Event Takes Place Wednesday, March 25, 2009, in Seattle