DRM is a complex issue but primarily leads to problems for several reasons. One large issue, for many people, is that it indiscriminately targets every person who wishes to enjoy digital media, treating those who legitimately purchase products as potential criminals. DRM largely does more harm than good. DRM limits the usage of products that people pay for and because it is designed to discourage piracy it does so in a way that is extremely frustrating, by limiting the ability to install products (such as video games) on multiple computers and by limiting the usability of music on multiple platforms. The core problem with DRM is not its existence, it is the way it is managed by the companies that choose to utilise it. The usage of DRM is largely Draconian, with a clear "my way or the high way" attitude presented, and if you look at the statistics for stolen media such as video games it is clear that DRM simply does not work. It hampers the ability of those who purchase products to actually use what they have bought, and it is easily circumvented by those who steal. To make DRM most effective it needs to be either universally adopted but with increased options for the consumer or completely abandoned for a new form of anti-piracy.
FTC Town Hall to Address Digital Rights Management Technologies - Event Takes Place Wednesday, March 25, 2009, in Seattle #539814-00514
FTC Town Hall to Address Digital Rights Management Technologies - Event Takes Place Wednesday, March 25, 2009, in Seattle