First, I must say that I support developers trying to make sure that they are payed for their work. As a "gamer" I enjoy the experiences that developers have brought me. This expands beyond games to even the operating systems that content needs to run on top of. However, I am also a customer and when I buy a product I do not want to run into the many issues current DRM technology brings with it. The game may or may not work, will stay on your computer, and spy on you because you obtained a LEGAL copy of the software. Software is a medium that is easily manipulated by millions of talented hackers. You want to play a game, but don't want to have to put your CD in every time? They have a hack for that. You have a problem? Some where out there a talented hacker has the same problem and is working a way around it. DRM is not going to stop software piracy. The people it punishes are those who obtain legal copies. Once a single copy of a software is pirated, the fight is over. The distribution networks for pirated software will let it spread like wildfire. Those who obtained the software legally will be stuck with the DRM burden. Why should the true and loyal customers be the ones who pay the price for other people's crimes?
FTC Town Hall to Address Digital Rights Management Technologies - Event Takes Place Wednesday, March 25, 2009, in Seattle #539814-00366
FTC Town Hall to Address Digital Rights Management Technologies - Event Takes Place Wednesday, March 25, 2009, in Seattle