FTC Town Hall to Address Digital Rights Management Technologies - Event Takes Place Wednesday, March 25, 2009, in Seattle #539814-00302

Submission Number:
539814-00302
Commenter:
Tony Henline
State:
MD
Initiative Name:
FTC Town Hall to Address Digital Rights Management Technologies - Event Takes Place Wednesday, March 25, 2009, in Seattle

I feel that DRMs should be illegal to include with software you are purchasing because of a number of factors. The first is that the quality and function of DRM software is completely up to the company making it, and this results in users installing things on their computer with possibly unknown effects. An example of this is the similar to the lawsuit against Sony for including software to track computers that played their music CDs. The second factor is that the supposed purpose of these DRM software additions is to prevent piracy of video games. However, despite more and more aggressive and common use of DRM, computer games are still often available on the internet for illegal download before the official release of said games, and the DRM has been removed. This means that only people buying the games legally are being subjected to the DRMs and their potential issues, rather than the people who are breaking the laws and are supposedly targeted by the DRM software. The final factor that I feel is of major importance in this issue is that some DRM software actually prevents users who have purchased a game legally from playing it. Either because the DRM does not correctly detect the hardware in the users computer, the user has installed the game a number of times before, or even just because the DRM is designed to make installation impossible when other software is found on a users system. In my opinion, this type of control over how and where a user plays a game that they have purchased is completely unacceptable for companies to expect. In light of these reasons, I seriously hope that the FTC will determine that the bundling of DRM software must either be made illegal, or that it is at the very least highly standardized and supervised in it's function and use by a party other than the company designing it.